Monday, December 28, 2009

One Smallville Blitz game

Here's one of the Smallville blitz games, this one is where the Grandmaster mind knows much more than the patzer (my) mind.  According the Rybka, he was just -0.24 at a depth of 21, but I used a little more analysis time than the game would have allowed, at an earlier eval at a depth of 18 the score was -0.50 or half a pawn.  However, GM Nakamura could easily see the position's potential and the chance of winning or drawing in what short time he had to look at it just by his pure chess knowledge.  What we look at (the average player) there is no reason to quit just yet, but to the mind of someone who can visualize far ahead and see weaknesses and strong points that we can't comprehend in such a short time, it's I guess a better position for black and not worth the effort to fight a machine that can evaluate blitz just as fast, only in a different way.  He has the brain power just to look at a position and know it's potential, while the computer has to go through algorithms using fast cpu power, but not actually KNOW what it's doing.  That is what makes the human mind an awesome thing and to see a person who CAN beat the machine do it, makes my day.  Contrary to the popular thought, I am not someone who takes a loss by his computer badly, in fact when I see it done live, it's the most enlightening thing to see.  Someday, this won't happen and probably Chess 960 will have to be the computer's realm, but now is a point where the power of the human mind to prevail is still there and great to see in action.  Computer vs Computer is cool if you can afford the computers that do this battle now, I cannot, so I enjoy still watching Man vs Machine and secretly rooting for Man. When Man has no chance or the game is solved to a draw, sadly this crucial time will be gone, it's nearly there already, probably is with the real high end machines battling each other.  Think of when Kasparov played Fritz3D, that program would get toasted now but it was one of the most watched matches ever.  Ah, the days of the old Radio Shack magnetic press and move consoles, put them on level 6, the one I had, I would move, go to class, come back and it still hadn't moved.  Any lower, I would beat it most of the time.  Now this age...I  will enjoy watching TransWarp get beaten, knowing that sadly, there are computers out there that Grandmasters will be lucky to get a draw against.




00:03:55.4 [-0.24] d=20  bxc4 Rb8 Bg2 Ne5 Nxe5 Bxe5 Re1 Bf4 Ne4 Bxh2+ Kxh2 Nd7 a4 Rb3 Rd1 Ra3 Kg3 Bxe4 Bxe4 Nb6 Kf3 Nxc4 Rc1 Nd2+ Ke2 Ra2 Ke1 Nxe4 dxe4 Rxa4 Rxc5

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